3D Technology

About The Book

The monograph is dedicated to 3D technology and its main features including 3D modelling and virtual reality. It introduces a novel boundary approach method utilized for creating geometric objects. These objects serve as the foundation for modelling arbitrary real or imaginary entities using a 3D modelling program. The book elucidates the fundamental primitives transformations and visualization techniques crucial for processing combining and crafting diverse and realistic 3D objects and scenes. Additionally programming codes are provided for a comprehensive understanding of these concepts. The 3D objects generated through the newly presented stereoscopic system find applications in various fields such as training in stereometry the development of sophisticated 3D games and the study of cardiac health through virtual reality.
Piracy-free
Piracy-free
Assured Quality
Assured Quality
Secure Transactions
Secure Transactions
Delivery Options
Please enter pincode to check delivery time.
*COD & Shipping Charges may apply on certain items.
Review final details at checkout.
downArrow

Details


LOOKING TO PLACE A BULK ORDER?CLICK HERE