A Framework for Rapid Prototyping of Augmented Reality Interfaces
by
English

About The Book

Augmented reality is a technique to display information superimposed on a users per- ception of reality. When developing computer systems employing augmented reality a key consideration beyond technical parameters is the paradigm provided for the usage of the system. This thesis presents a framework to rapidly develop augmented reality applications through scripting within a specialized JavaScript runtime environment to elaborate on and evaluate different interaction techniques and use cases. The framework provides an application developer with a platform to model virtual worlds with a condensed set of concepts from a full- featured scene graph implementa- tion and the functionality to spatially align objects in the virtual worlds with markers recognized by a camera. Custom components can be registered to modify the virtual worlds in response to events issued in the system. The framework is subsequently used to model the application NautiNav a mock-up of a nautical navigation software to validate the approach and illustrate the usage of the framework.
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