A Robot Ping–Pong Player – Experiment in Real–Time Intelligent Control: Experiments in Real-Time Intelligent Control (Artificial Intelligence Series)


LOOKING TO PLACE A BULK ORDER?CLICK HERE

Piracy-free
Piracy-free
Assured Quality
Assured Quality
Secure Transactions
Secure Transactions
Fast Delivery
Fast Delivery
Sustainably Printed
Sustainably Printed
Delivery Options
Please enter pincode to check delivery time.
*COD & Shipping Charges may apply on certain items.
Review final details at checkout.

About The Book

This tour de force in experimental robotics describes the first robot able to play and even beat human ping-pong players.This tour de force in experimental robotics paves the way toward understanding dynamic environments in vision and robotics. It describes the first robot able to play and even beat human ping-pong players.Constructing a machine to play ping-pong was proposed years ago as a particularly difficult problem requiring fast accurate sensing and actuation and the intelligence to play the game. The research reported here began as a series of experiments in building a true real-time vision system. The ping-pong machine incorporates sensor and processing techniques as well as the techniques needed to intelligently plan the robots response in the fraction of a second available. It thrives on a constant stream of new data. Subjectively evaluating and improving its motion plan as the data arrives it presages future robot systems with many joints and sensors that must do the same no matter what the task.ContentsIntroduction Robot Ping-Pong System Design Real-Time Vision System Robot Controller Expert Controller Preliminaries Expert Controller Robot Ping-Pong Application ConclusionA Robot Ping-Pong Player is included in the Artificial Intelligence Series edited by Patrick Winston and Michael Brady.
downArrow

Details