<p><span style=color: rgba(51 51 51 1)>Roleplaying games have hit the college scene in 1980s Portland Oregon. But as an eighth-grader Steve has already mastered the craft finding his muse in the new girl Tess Arthur and in her dark-priestess alter ego whose backstory hints at Tess's own troubled past. Together Tess and Steve build an imaginary world of horror and heroism to unite against real-world bullies jaded teachers and sudden grief. However monsters are one kind of challenge; a relationship quite another.</span></p><p><br></p><p><span style=color: rgba(51 51 51 1)>Set in Portland and other locales in Oregon state </span><em style=color: rgba(51 51 51 1)>Age of Monsters</em><span style=color: rgba(51 51 51 1)> describes the subculture of Oregon high school and college students exploring roleplaying games during the early eighties and follows a parallel story from a novel written by one of the players chronicling the fictional world. It's based on the author's own experience first as a young gamer and then as a professional in the roleplaying game industry.</span></p>
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