<p>Having survived his first several moons on Eos Brian Fieldings finds himself with a lot on his plate including revenge justice and literal shiploads of refugees that will be arriving somewhere on the continent in the next few cycles. But to make headway on any of those concerns he and his companions will need to grow stronger.</p><p></p><p><em>Much </em>stronger.</p><p></p><p>They'll also need to find allies because some of the challenges they're facing are as much political as they are physical. Their role in saving the grand duke's daughter looks to be the introduction to higher society that they need but things are not as they seem. Worse the court in Trynfall is every bit as dangerous as any dungeons they've already delved and the party soon finds themselves faced with threats they cannot simply avoid or fight their way through.</p><p></p><p>And then there's the issue of the title that appeared on Brian's personal record a title with no explanation and as far as he can tell no historical precedent: Agent of the Wild. What exactly <em>is</em> the Wild? And what does being an agent of it even mean?</p><p></p><p>As ever on Eos even the questions are dangerous while the answers will be downright deadly.</p><p></p><p><em>Agent of the Wild is the second book in this ongoing series that fuses LitRPG with a more traditional epic fantasy approach. Numbers and stats are balanced by a focus on party-based adventuring group dynamics and themes of personal growth.</em></p>
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