Cocos2d Game Development Blueprints
English


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About The Book

About This Book Learn how to leverage the features of functional reactive programming using Clojure Create dataflow-based systems that are the building blocks of reactive programming Learn different Functional Reactive Programming frameworks and techniques by implementing real-world examples Who This Book Is ForIf you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters although it is not strictly necessary.
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