As many business and educational organizations beginto consider using 3D virtual environments as learningplatforms it is important to ask the question dosuch environments engender collaboration and studentlearning? In this book Dr. Brian Burton examines thedevelopment of constructivist learning using 3Dvirtual learning environments and the occurrence ofcollaboration knowledge spirals and student successin these environments. Using undergraduate studentsfrom two different universities Dr. Burton utilizesa 3D game engine to teach a difficult topic inComputer Science and game development.The topic is richly explored both quantitatively andqualitatively. Suggestions for further research andapplication of the results for future learningopportunities are also included.A valuable resource for anyone considering using avirtual environment for education and learning.
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