About The Book

This book presents a proposal for a didactic sequence of games in Scratch involving integers authored by the students in the elective subject Mathematics Laboratory. To this end the proposed didactic sequence involves the following objects of knowledge: whole numbers uses history ordering association with points on the number line and operations; with a duration of 17 h/a. The didactic sequence is divided into two parts: topic 4.1 didactic sequence for the Math teacher; in which the contents of integers will be explained with a workload of 6h/a; and topic 4.2 didactic sequence for the Math Laboratory teacher; which begins with the introduction of Scratch with a workload of 3h/a then the creation of integer games with a workload of 8h/a. The organization of the didactic sequence is based on Bloom's Taxonomy and David Ausubel's Significant Learning as well as the knowledge objects and learning objectives of the National Common Core Curriculum (BNCC) related to whole numbers.
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