Creativity Technology and Learning


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About The Book

<p><em>Creativity Technology and Learning</em> provides a comprehensive introduction to theories and research on creativity in education and in particular to the role of digital-learning technologies in enabling creativity across classroom learning environments. Topical coverage includes play constructionism multimodal learning and project-/problem-based learning. Creativity is uniquely positioned throughout the book as an integral component of the educational process and also as a foundational aspect of self-actualization thriving communities and humane societies.<br><br>Through in-depth empirically based discussions of the philosophical curricular and pedagogical elements of creativity Sullivan demonstrates how creativity can be fostered across the curriculum through the use of digital-learning technologies in design personal expression and problem-solving activities.</p>
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