Designing Apps for Success

About The Book

<p>In 2007 Apple released the iPhone. With this release came tools as revolutionary as the internet was to businesses and individuals back in the mid- and late-nineties: Apps. Much like websites drove (and still drive) business so too do apps drive sales efficiencies and communication between people. But also like web design and development in its early years and iterations guidelines and best practices for apps are few and far between.</p><p>Designing Apps for Success provides web/app designers and developers with consistent app design practices that result in timely appropriate and efficiently capable apps. This book covers application lifecycle management that designers and developers use when creating apps for themselves or the entities that hired them. From the early discussions with a company as to how to what kind of app they want to storyboarding to developing cross platform to troubleshooting to publishing <i>Designing Apps for Success </i>gives a taut concise and pragmatic roadmap from the beginning of the process all the way to the end. Developers and designers will learn not only best practices on how to design an app but how to streamline the process while not losing any quality on the end result. Other topics in this book include:</p><ul> <p> </p> <li>Case studies that best showcase the development process at work (or not at work). </li> <p> </p> <li>Global examples of apps developed all over the world.</li> <p> </p> <li>Future proofing your apps</li> <p> </p> <li>Post-publishing: Promoting and marketing your apps and keeping it relevant. </li> <p> </p> <li>Consistent app design practices for consistently successful results.</li> </ul>
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