Designing Games for Children
English


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About The Book

<p>When making games for kids it’s tempting to simply wing-it on the design. We were all children once right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. <i>Designing Games for Children</i> helps you understand these developmental needs of children and how to effectively apply them to games. </p><p>Whether you’re a seasoned game designer a children's media professional or an instructor teaching the next generation of game designers <i>Designing Games for Children</i> is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. </p><p>Designing Games for Children is the definitive comprehensive guide to making great games for kids featuring:</p><ul> <ul> <p> </p> <li>Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2) preschoolers (3-5) early elementary students (6-8) and tweens (9-12). </li> <p> </p> <li>Approachable and actionable breakdown of child developmental psychology including cognitive physical social and emotional development as it applies to game design </li> <p> </p> <li>Game design insights and guidelines for all aspects of game production from ideation to marketing </li> </ul> </ul>
Piracy-free
Piracy-free
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Assured Quality
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Secure Transactions
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Fast Delivery
Sustainably Printed
Sustainably Printed
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