Designing Gamified Systems
English


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About The Book

<p>Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems – from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thinking and interactive design to build motivation explain hard concepts broaden audiences deepen commitments and enhance human relationships. </p><p>Designing Gamified Systems includes:</p><ul> <p> </p> <li>Topics such as gamified system design behavioral psychology marketing business strategy learning theory and instructional design</li> <p> </p> <li>Interviews with leaders and practitioners in this emerging field who explain how the job of the game designer is being redefined</li> <p> </p> <li>Exercises designed to both encourage big-picture thinking about gamified systems and help you experience and understand the challenges and nuances involved in designing them</li> <p> </p> <li>A companion website (www.gamifiedsystems.com) with additional materials to supplement learning and practice</li> </ul>
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