Developing Graphics Frameworks with Python and OpenGL

About The Book

<p><strong><em>Developing Graphics Frameworks with Python and OpenGL</em></strong><em> </em>shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.</p>
Piracy-free
Piracy-free
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Assured Quality
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