This last decade has seen a noticeable rise in Onlinesystems which are generally used alongside specifictools such as video and audio to deliver learningover distance. However these systems have not reachedtheir expected potential for a number of reasons e.g.lack of motivated users. Research into theories oflearning and technology and evaluation of a'made for purpose' learning environment hashighlighted certain factors that contribute to thisfailure. e.g. absence of pedagogy lack ofunderstanding or an environment the does not allowusers to engage in higher level learning. This bookprovides advice to tune a system to deal with theseissues by resolving the physical motivational &psychological factors that prevent learning. Itapproaches this through exploration of theories andpractice to determine those that readily lendthemselves to an E-learning environment. The outcome:best practice model for e-learning. This covers:material design and quality of a system to deliverlearning; the system's ability to adjust to userperformance; quality of learning and teaching withthe advice on good facilitative practices and lastbut not least the usability of the system.
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