Development of Gamification-Based M-Learning Application
English

About The Book

Sanskrit is a very old language with a very rich literature. Not knowing the language would deprive us of that rich literature. Teaching and learning Sanskrit should harness the advancements in the technology. Learning should not be just for the sake of learning but with complete engagement and high interest. The proposed system would help achieve this by using the positive effect on gamification. Gamification could help user learn Sanskrit in a fun and effective way.
Piracy-free
Piracy-free
Assured Quality
Assured Quality
Secure Transactions
Secure Transactions
Delivery Options
Please enter pincode to check delivery time.
*COD & Shipping Charges may apply on certain items.
Review final details at checkout.
downArrow

Details


LOOKING TO PLACE A BULK ORDER?CLICK HERE