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About The Book
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<p>Get an inside look at the creation of production-ready creature rigs for film TV and video games. Garner strategies and techniques for creating creatures of all types and make them ready for easy automatic use in many different types of media (transmedia): film TV games - one rig for all. You will move step by step from idea to concept and finally to completion through a proven production-pipeline. Digital Creature Rigging gives you the practical hands-on approaches to rigging you need with a theoretical look at 12 rigging principles and plenty of tips tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max.</p><p>The companion web site has all scene files scripts tutorials from the book.</p>