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About The Book
Description
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<p>This book develops the concept of gamble-play media describing how some gambling and gambling-like practices are increasingly mediated by digital technologies. Digital gambling brings gambling closer to the practices and features of videogames as audio-visual simulations structure users’ experiences. By studying digital gambling from media studies videogame and cultural studies approaches this book offers a new critical perspective on the issues raised by computer-mediated gambling while expanding our perspective on what media and gambling are. In particular it critically analyses terrestrial mobile and online slot machines online poker and stock trading apps through a selection of case studies.</p>