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About The Book

Increasingly powerful and miniaturized mobile computing devices have been used in several areas. Following this trend wearable devices (wearable devices) develop and act in several niches. They are characterized as intelligent equipment equipped with sensors and/or signal sending components in the form of clothing or accessory worn on the user''s body. Among the domains which benefit from these tools the area related to sports is observed. The demand for high performance of the athletes becomes a constant in the most diverse modalities. Among the factors which are interconnected to the sportsman''s performance is his own health. To be able to visualize data about these factors becomes important as actions can be taken based on this information. However several devices collect and make available only individually a set of information. Thus they do not allow a macro visualization of groups and teams. Thus this work aims to build a prototype of wearable to capture the athlete''s data through sensors.
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