Introduction/Part I: Play and Learning in a Digital Age/Chapter 1: Children's playful encounters with iPads/Chapter 2: Open-world-games: An exploration of creative play/Chapter 3: From play to media: a physical approach to digital media/Chapter 4: Playing with technology outdoors/Part II: Multimodel Spaces Opportunities and Agency/Chapter 5: It is not only about the tools! Professional digital competence/Chapter 6: Parents' perspectives on the use of touchscreen technology by 0-3 year olds/Chapter 7: Integrating technology to support children's agency and transitions to school/Chapter 8: The digital divide: access skills use and ideological barriers/Chapter 9: Digital inequality access and provision: The experience of Irish Medium Schools in Northern Ireland/Chapter 10: Digital citizens: How preschool teachers and children can communicate in a global world/Part III: Digitally enabled learning in the 21st Century/Chapter 11: An education-centred approach to digital media education/Chapter 12: Teachers' digital practices in the classroom/Chapter 13: Multimodel media production: Children's meaning making when producing film in a play-based pedagogy/Chapter 14: Mobile learning and the outdoors/Chapter 15: Digital manipulatives and mathematics
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