Games and simulations are not only a rapidly growing source of entertainment in today''s world; they are also quite beneficial. They enable players to develop quick-reaction and motor skills engage cognitive processes and interact with peers around the globe thereby enhancing social skills. However as a result of the rise of games and simulations educators are struggling to engage their students through more traditional ways of learning. Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned presents a remarkable collection of cases demonstrating how to conceptualize design and implement games and simulations effectively for learning. This paramount publication will aid educators researchers and game developers in broadening their work to effectively create and implement engaging learning environments for present and future students.
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