Fuzzy Plant Modeling with OpenGL- Novel Approaches in Simulating Phototropism and Environmental Conditions

About The Book

Plant modeling is a well established field of research of highly interdisciplinarycharacter. First attempts date back into the 60's and since then theproposed models have been continuously improved throughout institutes inthe whole world. Today these models find their way into areas of industry likeagronomy horticulture forestry urbanization and animation industry. In thisbook the reader will find genuine attempts in solving problems associatedwith three-dimensional plant generation on modern computers. Among otheran attempt to simulate phototropism using an approximative approachemploying voxel spaces is presented; along with an innovative method tomodel environmental conditions with the aid of fuzzy rule based systems. Inaddition the reader will also find a glimpse into the technical solution with aspecial focus on key points in the design process of such a scientific computerprogram. In particular the multi-threaded design necessary to realize areal-time application and the incorporation of shading language to enhancethe aesthetic appeal of the models. Although backgrounds in biology mathematicsand computer science are necessary to fully explore the contents presentedhere the author strongly believes this to be a rewarding experience toall researchers interested.
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