With the popularity and ease-of-access to internet technologies especially social networking a number of human-centered issues has developed including internet addiction and cyber bullying. In an effort to encourage positive behavior it is believed that applying gaming principles to non-gaming environments through gamification can assist in improving human interaction online. Gamification for Human Factors Integration: Social Educational and Psychological Issues presents information and best practices for promoting positive behavior online through gamification applications in social educational and psychological contexts. Through up-to-date research and practical applications educators academicians information technology professionals and psychologists will gain valuable insight into human-internet interaction and a possible solution for improving the relationship between society and technology.
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