Gamification: Playing for Profits
English


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About The Book

Today more than ever companies large and small are using game-based learning to generate and improve employee motivation. In fact 87% of employees from just about every industry say Gamification makes them more productive workers.The explosion of Gamification is whynoted turnaround specialist and sales trainer Chris Collins has written Gamification: Playing for Profits.From establishing goals to selecting games prizes and spiffs Chris walks you through the tools and techniques developed to enhance production employee morale and much more - no matter your business or industry.Gamification begins with the effect of human psychology on performance and illustrates the many ways to use behavior to build a better workplace culture. Youll learn things like: Why every Gamification system starts with a goal and a prizeHow your MVP (Most Value Product) can make or break resultsWhy a shift meeting to present the game is an essential pivot point to successFind out why Gamification: Playing for Profits has become the go-to playbook for managers looking to motivate their employees and increase productivity every single day.
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