Discover Golangs GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful performant and responsive graphical applicationsKey FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny and labs/ui Fyne and WalkBook DescriptionGo is often compared to C++ when it comes to low-level programming and implementations that require faster processing such as Graphical User Interfaces (GUIs). In fact many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits though are still written using C or C++ and so they dont enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available including UI Walk Shiny and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies youll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions youll cover more complex topics such as how to structure growing graphical applications and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications youll also glimpse Gos impressive concurrency system. In the concluding chapters youll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book youll be a confident GUI developer who can use the Go language to boost the performance of your applications.What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny Nuklear and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is forThis book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.
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