Hands-On Unity 2021 Game Development - Second Edition
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About The Book

Achieve mesmerizing game experiences using the latest Unity 2021 features by following a practical approach to building professional gamesKey Features://Unleash the capabilities of C# scripting to create UIs graphics game AI agents and moreExplore Unity's latest tools including Universal Render Pipeline Shader Graph UI Toolkit Visual Scripting and VFX graph to enhance graphics and animationBuild an AR experience using Unity's AR Foundationbr>/Book Description://Unity is a comprehensive yet simple suite of tools for developing video games. You can use Unity to not only create video games but also AR/VR experiences complex simulations real-time realistic rendering films and practical games for training and education. With this book you will get to grips with creating a full game from the ground up building it step-by-step and applying your knowledge as you progress./br>/Complete with hands-on tutorials and projects this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance you will learn how to use the Unity engine create simple scripts using C# integrate graphics sound and animations and manipulate physics to create interesting mechanics for your game. You'll be able to apply all the knowledge that you gain to a real-world game. Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally you'll work with Unity's AR tools to create AR experiences for 3D apps and games./br>/By the end of this Unity book you will have created a complete game and built a solid foundation in using a wide variety of Unity tools./br>/What You Will Learn://Explore both C# and Visual Scripting tools to customize various aspects of a game such as physics gameplay and the UIProgram rich shaders and effects using Unity's new Shader Graph and Universal Render PipelineImplement postprocessing to improve graphics quality with full-screen effectsCreate rich particle systems for your Unity games from scratch using VFX Graph and ShurikenAdd animations to your game using the Animator Cinemachine and TimelineUse the brand new UI Toolkit package to create user interfacesImplement game AI to control character behaviorbr>/Who this book is for://This Unity engine book is for game developers looking to migrate to the Unity game engine. If you are a developer with some exposure to Unity this book will help you explore its latest features. Prior experience with C# programming is required to get the most out of this Unity game development book./
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