<p>In this book you will build a working roguelike game from scratch step by step in TypeScript.</p><p>You'll be involved in the design process and the choices that shape the game.</p><p>Though it is not a programming language tutorial following detailed construction of a running game is great training in how to develop larger pieces of software. </p><p>In this book we will </p><p>- Move an @ sign around the screen with the cursor keys</p><p>- Let cats kill the @ sign</p><p>- Kill ants with our bare hands</p><p>- Generate dungeon maps procedurally</p><p>- Descend to deeper levels by dungeon stairs</p><p>- Find stronger armour and weapons</p><p>- Cast debilitating curses on our dungeon brethren</p><p>- Melt each other with fireballs</p><p>- Dig tunnels</p><p>- Teleport</p><p>- Encounter the final foe.</p><p><br></p>