Interactive Storytelling for the Screen


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About The Book

<p>An invaluable collection of essays and interviews exploring the business of interactive storytelling this highly accessible guide offers invaluable insight into an ever-evolving field that is utilizing new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation a huge variety of analog story world design eXtended realities game design and virtual reality (VR) design.</p><p>The book contains essays written by and interviews with working game designers producers 360-degree filmmakers immersive theatre creators and media professors exploring the business side of interactive storytelling – where art meets business. Contributors to this book share their perspectives on how to break into the field; how to develop nurture and navigate business relationships; expectations in terms of business etiquette; strategies for contending with the emotional highs and lows of interactive storytelling; how to do creative work under pressure; the realities of working with partners in the field of new media narrative design; prepping for prototyping; writing analog and digital.</p><p>This is an ideal resource for students of filmmaking screenwriting media studies RTVF game design VR and AR design theater and journalism who are interested in navigating a career pathway in the exciting field of interactive storytelling.</p>
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