This book provides the reader with a selection of puzzles to solve. however, unlike other books of the white to play and mate in threevariety, it simulates real game scenarios, offering readers a choice of tempting alternatives and requiring them to pick the best. from the back cover in this highly original and instructive test-yourself book, chris ward presents a selection of 50 carefully chosen puzzles for you to solve. in a welcome departure from the usual 'white to play and mate in threescenarios, he focuses on the type of critical situations that occur in nearly every game. the reader is given a choice of five plausible plans for each position and has to decide which is the most likely to succeed. the puzzles aren't easy but then chess isn't a simple game! (5 7/8 x 8 1/4, 144 pages, diagrams) chris ward is a highly successful coach and former british champion his previous books for everyman include improve your opening play, the genius of paul morphy and the best-selling first edition of it's your move. chris ward is a leading member of the younger generation of english grandmasters. he is a former british champion and a highly successful trainer.
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