Learn ARCore - Fundamentals of Google ARCore
English


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About The Book

Create next-generation Augmented Reality and Mixed Reality apps with the latest version of Google ARCoreKey FeaturesHarness the power of the Google’s new augmented reality (AR) platform ARCore to build cutting-edge Augmented reality appsLearn core concepts of Environmental Understanding Immersive Computing and Motion Tracking with ARCoreExtend your application by combining ARCore with OpenGL Machine Learning and more.Book DescriptionAre you a mobile developer or web developer who wants to create immersive and cool Augmented Reality apps with the latest Google ARCore platform? If so this book will help you jump right into developing with ARCore and will help you create a step by step AR app easily. This book will teach you how to implement the core features of ARCore starting from the fundamentals of 3D rendering to more advanced concepts such as lighting shaders Machine Learning and others. We’ll begin with the basics of building a project on three platforms: web Android and Unity. Next we’ll go through the ARCore concepts of motion tracking environmental understanding and light estimation. For each core concept you’ll work on a practical project to use and extend the ARCore feature from learning the basics of 3D rendering and lighting to exploring more advanced concepts. You’ll write custom shaders to light virtual objects in AR then build a neural network to recognize the environment and explore even grander applications by using ARCore in mixed reality. At the end of the book you’ll see how to implement motion tracking and environment learning create animations and sounds generate virtual characters and simulate them on your screen.What you will learn Build and deploy your Augmented Reality app to the Android Web and Unity platforms Implement ARCore to identify and visualize objects as point clouds planes surfaces and/or meshes Explore advanced concepts of environmental understanding using Google ARCore and OpenGL ES with Java Create light levels from ARCore and create a C# script to watch and propagate lighting changes in a scene Develop graphics shaders that react to changes in lighting and map the environment to place objects in Unity/C# Integrate motion tracking with the Web ARCore API and Google Street View to create a combined AR/VR experienceWho this book is forThis book is for web and mobile developers who have broad programming knowledge on Java or JavaScript or C# and want to develop Augmented Reality applications with Google ArCore. To follow this book no prior experience with AR development 3D or 3D math experience is needed.
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