Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide//Key Features// Understand C# programming basics terminology and coding best practices Put your knowledge of C# concepts into practice by building a fun and playable game Come away with a clear direction for taking your C# programming and Unity game development skills to the next levelBook Description//Over the years the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C# a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic all while building a simple game with Unity./This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language you’ll learn the core concepts of programming in C# including variables classes and object-oriented programming. Once you’ve got to grips with C# programming you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level./By the end of this book you’ll be able to leverage the C# language to build your own real-world Unity game development projects./What you will learn// Discover easy-to-follow steps and examples for learning C# programming fundamentals Get to grips with creating and implementing scripts in Unity Create basic game mechanics such as player controllers and shooting projectiles using C# Understand the concepts of interfaces and abstract classes Leverage the power of the latest C# features to solve complex programming problems Become familiar with stacks queues exceptions error handling and other core C# concepts Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behaviorWho this book is for//If you’re a developer programmer hobbyist or anyone who wants to get started with C# programming in a fun and engaging manner this book is for you. Prior experience in programming or Unity is not required./
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