Lovecraftesque
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About The Book

<p>Lovecraftesque is the GMless storytelling game of brooding cosmic horror you’ve been waiting for. You tell the story of a lone Witness at the mercy of strange and terrifying events. The game helps you create a slow-building mystery culminating in a climactic scene of horror.</p><p>- You create your own monsters and mystery that feel like something out of Lovecraft's notebook.<br />- All the players contribute clues to surprise and creep each other out.<br />- The rules ensure that the story flows seamlessly as if an invisible GM were guiding it.<br />- There won't be any Mi-Go or Deep Ones—you'll get a completely fresh take on the genre.</p><p>This book includes everything you need to play as well as scenarios and other material to inspire you.</p><p>LOVECRAFTESQUE IS A GAME FOR 2-5 PEOPLE AND TAKES 3-4 HOURS TO PLAY.</p><p> </p><p>Lovecraftesque has been nominated for the Golden Geek game of the year 2015 and was a finalist in the IGDN awards for best setting and best art 2016.</p><p><strong>Review quotes</strong></p><blockquote><p><em>“Beautifully crafted … A valuable contribution to the growing canon of roleplaying games” – The Mary Sue</em></p><p> </p><p><em>“[Lovecraftesque] may be the most faithful RPG to Lovecraft’s original vision.” – Geek and Sundry</em></p><p><em>“The GM-less storytelling approach is both refreshing and inspiring … The structure and play is solid and a lot of fun for players with different levels of gaming experience and Lovecraft knowledge.” – Shoggoth.Net</em><br /><br /><em>“Lovecraftesque is one of my favorite games from the last few years … Highly recommended!” – The Gauntlet</em><br /><br /><em>“In less than three hours my friend and I had crafted from nothing a sanity-losing concoction of cosmic dread and I couldn’t be happier with the product.” –Ericvulgaris.Com</em><br /><br /><em>“Lovecraftesque is a very special game. It’s easy to teach easy to play and works even when you wouldn’t expect it to … It is a beautifully crafted game with surprising depth considering the simplicity and usability of the ruleset.” –On the Remembered Slopes</em></p></blockquote>
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