Making Leisure Work
English

About The Book

<p>Contemporary architecture of theme-based design is examined in this book, leading to a new understanding of architecture's role in the increasingly diversified consumer environment. It explores the ‘Experience Economy’ to reveal how everyday environments strategically and opportunistically blur our leisure, work, and personal life experiences.</p><p>Considering scientific design research, consumer psychology, and Hollywood story-telling techniques, the book looks at how the design of theme parks, casinos, and shopping malls has influenced our more unexpectedly themed spaces, from the city to the hospital. </p><p>Widely taking architecture as a social practice, this text is of relevance to all cultural and sociological studies in the built and material environment.</p> <p>Introduction <strong>Part 1: Stories about our Themed Environment</strong> 1. Work, Leisure, and the Architectural Everyday 2. The Narration of Everyday Experience 3. Space, Semiotics, and Scientism<strong> Part 2: The Experience of Experience</strong> 4. Extreme Narrative 5. Différant Myths 6. Entertainment Capacity 7. The Experience of a Lifestyle <strong>Part 3: Narrative Agitations</strong> 8. Telling Practices 9. Juridical Opinion 10. Happy Potties and other Alternative Narratives</p>
Piracy-free
Piracy-free
Assured Quality
Assured Quality
Secure Transactions
Secure Transactions
Delivery Options
Please enter pincode to check delivery time.
*COD & Shipping Charges may apply on certain items.
Review final details at checkout.
downArrow

Details


LOOKING TO PLACE A BULK ORDER?CLICK HERE