Manifestations of Queerness in Video Games


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About The Book

<p>Taking the reader on a journey through queer manifestations in games this book advocates for video games as a rich political and cultural medium which provides us with tools to navigate the future of gaming.</p><p>Situated at the intersection of New Media Game Cultural and Queer Studies the book navigates diverse interspecies relationships queer villains from the past Pokémon memes on border politics flânerie in post-industrial cities and one-sided erotic fights. It provides new critical engagements with the works of Jose Esteban Muñoz Bonnie Ruberg Guy Debord and Jack Halberstam examining queer representation gaming subcultures and dissident play practices. Making the bold claim that video games might be <i>the</i> queerest medium today this book provides organic self-reflective and ultimately thought-provoking thinking in which both games and gamers are queered.</p><p>This book will be of interest to scholars researching game studies sex gender and sexuality in new media but also readers interested in literature digital media society participatory culture and queer studies.</p>
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