Manors Macabre

About The Book

<p><em>Manors Macabre: A Campaign Supplement </em>is your cemetery gate to Gothic Horror adventures! Whether you want a weekend of terror or an entire campaign filled with nightmares this book provides everything you need to get started. This book is separated into two distinct parts: the Player's Guide which details new options for player characters during character creation while introducing a few new concepts to the game and the Dungeon Master's Guide which gives the DM insight into the fearsome Presence that inhabits cursed lands and haunted abodes. </p><p></p><p>Within these 110 pages you will find: </p><p>•Two lineages the Horrorborn and the Zyrasha. </p><p>•Three classes the Dancer (and its subclasses: School of Ballet School of Courtly Dance School of the Feywild and School of the Macabre); The Seer (and its subclasses: Harbinger of Doom Medium Prophet and Truthseeker); and the Witch (and its subclasses: Hearth Witch Broom Witch and Familiar Witch). </p><p>• Eight backgrounds: Doctor Farmer Grave Digger Poet or Writer Rancher Scientist and Seer. </p><p>•Four optional background features such as Doomed Bloodline Haunted Aura of Innocence and Touched by Madness.</p><p>•Six Gothic-inspired deities. </p><p>•Nine new spells. </p><p>•Rules on fear dread morality virtue sins and mistrust. </p><p>•Storytelling tips on how to run Gothic Horror adventures. </p><p>•A Gothic adventure to incorporate into any ongoing campaign intended for 3rd-level characters or higher.</p><p></p><p><em>The Manors Macabre: A Campaign Supplement</em> is 5e compatible.</p>
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