<p><strong>War in Fenrirfang Forest is for fools.</strong></p><p><strong>If the battle does not claim you the Forest will.</strong></p><p></p><p>An ancient enemy long-thought vanquished has emerged in the Forest</p><p>and it falls upon the reluctant heir of Benwick to meet this threat.</p><p>Vastly outnumbered in an unforgiving terrain and facing a</p><p>powerful foe with mysterious powers the heir must find a way</p><p>to secure the King time to rally his banners.</p><p></p><p>The immortal Arbiter believed he had sampled everything the</p><p>world could offer but his beliefs are upended by a simple</p><p>farmer's daughter who possesses a most rare quality.</p><p>Determined to win her hand the Arbiter will stop at nothing until he succeeds.</p><p></p><p><strong>MARTYR FOR COWARDS</strong></p><p>is the second entry in the</p><p><strong><em>DEAD MEN ARE DYING</em></strong> saga.</p><p>In a world where humans</p><p>born with a celestial mark</p><p>are instilled with powerful</p><p>game-changing abilities.</p><p>And those without...</p><p></p><p>survive as best they can.</p>
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