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About The Book
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The MAXON Cinema 4D R20: A Detailed Guide to Texturing Lighting and Rendering book walks you through every step of texturing lighting and rendering projects in Cinema 4D. This comprehensive guide caters to the novices and intermediate users of Cinema 4D. This book will help you to get started with texturing lighting and rendering in Cinema 4D you will learn important concepts and techniques about rendering which you can utilize to create high quality renders. Using a structured and pragmatic approach this guide begins with the basics of rendering then builds on this knowledge using practical examples to enhance your texturing and lighting skills. Each unit builds on the knowledge gained in the previous unit showing you all the essentials of rendering with Cinema 4D from sampling to shaders maps camera effects post effects and lights. As you go from hands-on exercise to hands-on exercise you’ll develop a strong arsenal of skills that combined will form a complete end to end process to creating high quality renders using the Standard Physical and OpenGL renderers. You will also learn about the new node-based material system in Cinema 4D.