<p><span style=background-color: rgba(255 255 255 1); color: rgba(15 17 17 1)>When the Iron Chaplains heard of a star falling in the south the plan became simple. Sail to the frozen wastes obtain the star iron kill the cultists and take the iron.</span></p><p><span style=background-color: rgba(255 255 255 1); color: rgba(15 17 17 1)>When the ship went through the ice... things got complicated.</span></p><p><strong style=background-color: rgba(255 255 255 1); color: rgba(15 17 17 1)>Barduk is trapped in a frozen hell at the end of the world. The crew don't know him the cultists want him dead and only a nameless stowaway is truly on his side.</strong></p><p><span style=background-color: rgba(255 255 255 1); color: rgba(15 17 17 1)>Barduk's legend is growing in his homeland but it will take more than his renown to get him through this. With monsters beneath the ice enemies atop it and the never-ceasing threat of the cold Barduk needs to get himself and the crew to safety. What makes matters harder is that he also needs to prevent the cultists from getting away with the iron from the fallen star the power of which would give them all they need to conquer the world. The Iron Chaplains can't allow this to happen and Barduk is the only man who has a chance to stop it.</span></p><p></p>
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