Microsoft HoloLens Developer's Guide: A Complete Guide to HoloLens Application Development

About The Book

Transform the ways you communicate create collaborate and explore using Microsoft HoloLens About This Book * Create immersive augmented reality apps for Microsoft HoloLens from scratch * Leverage the powerful HoloLens sensors to interact with real-world motions and gestures and make your app life-like * Explore the powerful Unity 5 SDK along with the Windows Unified platform to get the most out of your HoloLens app Who This Book Is For If you are a developer who wants to create augmented reality apps for the Microsoft HoloLens platform then this is the book for you. Coding experience with C# is assumed. What You Will Learn * Design an app for HoloLens that is feasible and attractive to use * Add gestures and interact with them * Create sounds in the app and place them in a 3D space * Use voice generation and voice recognition to make your apps more lifelike * Interact with the physical environment to place holograms on top of physical objects * Compare HoloLens with the other products and know how to use its strengths * Use assets from third parties to enrich our app In Detail HoloLens Microsoft's innovative augmented reality headset overlaps holograms into a user's vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds beyond screens beyond pixels and want to take a big leap in the world of augmented reality then this is the book you want. Starting off with brainstorming and the design process you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model. Style and approach This book takes a step-by-step practical tutorial-style approach where you will dive deep into HoloLens app development. You will work with the API and write your own complex scripts that would interact with the powerful HoloLens sensors and with realistic examples you will be able to create immersive 3D apps for HoloLens. About the Author Dennis Vroegop is a managing director at Interknowlogy Europe a software architect a speaker and ten-time winner of the Microsoft MVP Award (C# Surface Hardware Interaction Design and Development Kinect for Windows and Emerging Experiences). He is a designer and developer of new ways to interact with people using multi-touch systems and camera-based solutions. Dennis feels most comfortable when leading teams to a better way of working. Software development teams on the Microsoft platform including but not limited to stakeholders product owners product managers developers and customers benefit from his knowledge of good teamwork quality assurance and professional software development. He has been developing software since the early 80s starting out on the Commodore 64. He taught himself to program the games that his friends ended up playing. He writes software in a large number of languages and environments. After graduating in the field of computer science from Amsterdam Dennis started to work as a developer but quickly took over the role of a lead R&D engineer. After a couple of years he started his own company seeing how most developers back then were not treated the way he wanted them to be treated. By always mixing his technical skills with his management style he quickly became someone with whom people actually wanted to work. In 2007 Dennis started to get into the world of Natural User Interfaces driven by his passion to provide everyone with access to information. His goal is to enable everyone regardless of income capabilities social background and so on to be able to get in touch with computers. This led to the formation of Interknowlogy Europe a c
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