<p>To fight monsters you need a few devils.</p><p><br></p><p>The town of Noisy River has a witch problem. A dozen people have been kidnapped by a brujo and taken to a remote hideout in the malpaís an expanse of badlands crawling with hordes of monsters and worse.</p><p><br></p><p>When Captain Driskill and his team take the job they haven't recovered from their epic battle with an Aztecan god who is now trapped within a magical blade. But keeping Tez imprisoned has already taken its toll on Driskill mentally and physically. The rest of the team is in terrible shape too. Their gunslinger has a broken hand. Their tracker is hobbled. And their most powerful weapon Kory Shaw-a young woman with a cursed flintlock pistol-is being hunted by a creature that leaves death in its wake. The last thing they need is to journey across the treacherous malpaís to hunt down a witch.</p><p><br></p><p>But when they discover the brujo's sinister purpose they must put aside their grievances and fight for their very souls if they hope to rescue a dozen captives from the witch's hideout and make it out alive. </p><p><br></p><p>In episodic form Midnight Agency takes you on a sweeping adventure that is one shot of post-apocalyptic horror one shot of dark fantasy and all weird western. Welcome to the badlands. There's not a good soul in sight. </p>
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