<p><strong>You just missed the last ferry home.&nbsp;Roll for initiative!</strong></p><p><br></p><p>Although Becca is Canadian and Morgan is from Wales they&nbsp;have gamed together for years. Players use dice and words to create a story together in the imaginary world of the role-playing game they both enjoy but the friendships formed amongst the participants are very real.&nbsp;</p><p><br></p><p>Morgan and her partner Lynn live on a boat; as digital nomads they travel where the whim takes them. When they have the opportunity to attend a conference for computer professionals near Becca's home it's the perfect opportunity for Morgan and Becca to meet in realspace.</p><p><br></p><p>Becca's planned the visit down to the last detail.&nbsp;She and Morgan spend the day on a scenic tourist island and everything goes perfectly . . . until the last ferry leaves without Becca and she finds herself stranded on the island.&nbsp;</p><p><br></p><p>Morgan's dinghy is at the North Island Marina and the C Shell is moored just south of the island so she&nbsp;is only too happy to offer to take her friend home . . . but communication can be difficult and the journey may not end where either of them expects.</p>