Multimedia and Sensory Input for Augmented Mixed and Virtual Reality
by
English

About The Book

Augmented and virtual reality (AR and VR) offer exciting opportunities for human computer interaction (HCI) the enhancement of places and new business cases. Though VR is most popular for video games especially among younger generations AR and VR can also be used in applications that include military medical navigational tourism marketing and maintenance uses. Research in these technologies along with 3D user interfaces has gained momentum in recent years and has solidified it as a staple technology for the foreseeable future. Multimedia and Sensory Input for Augmented Mixed and Virtual Reality includes a collection of business case studies covering a variety of topics related to AR VR and mixed reality (MR) including their use in possible applications. This book also touches on the diverse uses of AR and VR in many industries and discusses their importance challenges and opportunities. While discussing the use these technologies in sectors such as education healthcare and computer science this book is ideal for computer scientists engineers practitioners stakeholders researchers academicians and students who are interested in the latest research on augmented mixed and virtual reality.
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