<p><span style=color: rgba(0 0 0 1)>This book aims to discuss new research and trends on all dimensions of Higher Education as there is a growing interest in the field of Higher Education regarding new methodologies contexts and technologies. It includes investigations of diverse issues that affect the learning processes in Higher Education: innovations in learning new pedagogical methods and new learning contexts.</span></p><p><span style=color: rgba(0 0 0 1)>In this sense original research contributions of research papers case studies and demonstrations that present original scientific results methodological aspects concepts and educational technologies on the following topics:</span></p><p><span style=color: rgba(0 0 0 1)>a) Technological Developments in Higher Education: mobile technology virtual environments augmented reality automation and robotics and other tools for universal learning focusing on issues that are not addressed by existing research;</span></p><p><span style=color: rgba(0 0 0 1)>b) Digital Higher Education: mobile learning eLearning Game-based Learning social media in education new learning models and technologies and wearable technologies for education;</span></p><p><span style=color: rgba(0 0 0 1)>c) Case Studies in Higher Education: empirical studies in higher education regarding digital technologies new methodologies new evaluation techniques and tools perceptions of learning processes efficiency and digital learning best practice.</span></p>