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About The Book
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Over the past forty years American film has entered into a formal interaction with the comic book. Such comic book adaptations as Sin City 300 and Scott Pilgrim vs. the World have adopted components of their source materials visual style. The screen has been fractured into panels the photographic has given way to the graphic and the steady rhythm of cinematic time has evolved into a far more malleable element. In other words films have begun to look like comics.. Yet this interplay also occurs in the other direction. In order to retain cultural relevancy comic books have begun to look like films. Frank Millers original Sin City comics are indebted to film noir while Stephen Kings The Dark Tower series could be a Sergio Leone spaghetti western translated onto paper. Film and comic books continuously lean on one another to reimagine their formal attributes and stylistic possibilities.. In Panel to the Screen Drew Morton examines this dialogue in its intersecting and rapidly changing cultural technological and industrial contexts. Early on many questioned the prospect of a low art form suited for children translating into high art material capable of drawing colossal box office takes. Now the naysayers are as quiet as the queued crowds at Comic-Cons are massive. Morton provides a nuanced account of this phenomenon by using formal analysis of the texts in a real-world context of studio budgets grosses and audience reception.