<p> <I>Call of Duty</I> is one of the most culturally significant video game franchises of the 21st century. Since the first game was released for PC in 2003 the first-person shooter has sold over 250 million copies across a range of platforms along with merchandise ranging from toys and comic books to a special edition Jeep Wrangler. Top players can compete for millions in prize money in tournaments sanctioned by the Call of Duty World League.</p><p> While the gaming community has reported on and debated each development <I>Call of Duty</I> has received little scholarly attention. This collection of new essays examines the ideologically charged campaign mode of major franchise releases with a special focus on militarism realism and gender.</p>