<p><span style=color: rgba(15 17 17 1)>*Winner of the PRISM Award for best YA Fantasy*&nbsp;</span><em style=color: rgba(15 17 17 1)>What if a high-tech game was a gateway to the treacherous Realm of Faerie?</em><span style=color: rgba(15 17 17 1)>&nbsp;The&nbsp;</span><em style=color: rgba(15 17 17 1)>USA Today</em><span style=color: rgba(15 17 17 1)>&nbsp;bestselling GameLit series continues setting an elite gamer and a skilled hacker on a collision course that could cost both their lives...</span></p><p><br></p><p>Superstar gamer Spark Jaxley's life might look easy but she's part of an elite few who guard a shocking secret; the Realm of Faerie exists and its dark magic is desperate for a foothold in the mortal world.</p><p><br></p><p>Aran Cole hacks code and sells his gaming cheats on the black market. It's barely a living and one he's not proud of. But when he turns his skills to unlocking the secrets behind Feyland--the most exciting and immersive game on the market--he discovers power and magic beyond his wildest dreams.</p><p><br></p><p>Spark's mission is clear; pull Aran from the clutches of the fey folk and restore the balance between the worlds. But can she risk her life for someone who refuses to be rescued?</p>
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