Over 50 recipes to help you quickly and efficiently build applications with Swift 4 and Xcode 9 About This Book. Write robust and efficient code and avoid common pitfalls using Swift 4. Get a comprehensive coverage of the tools and techniques needed to create multi-platform apps with Swift 4. Packed with easy-to-follow recipes this book will help you develop code using the latest version of Swift Who This Book Is For If you are looking for a book to help you learn about the diverse features offered by Swift 4 along with tips and tricks to efficiently code and build applications then this book is for you. Basic knowledge of Swift or general programming concepts will be beneficial. What You Will Learn. Explore basic to advanced concepts in Swift 4 Programming. Unleash advanced features of Apples Xcode 9 IDE and Swift Playgrounds. Learn about the conditional statements loops and how to handle errors in Swift. Define flexible classes and structs using Generics and learn about the advanced operators and create custom operators. Explore functionalities outside of the standard libraries of Swift. Import your own custom functionality into Swift Playgrounds. Run Swift on Linux and investigate server-side programming with the server side framework Vapor In Detail Swift 4 is an exciting multi-platform general-purpose programming language. Being open source modern and easy to use has made Swift one of the fastest growing programming languages. If you interested in exploring it then this book is what you need. The book begins with an introduction to the basic building blocks of Swift 4 its syntax and the functionalities of Swift constructs. Then introduces you to Apples Xcode 9 IDE and Swift Playgrounds which provide an ideal platform to write execute and debug the codes thus initiating your development process. Next youll learn to bundle variables into tuples set order to your data with an array store key-value pairs with dictionaries and youll learn how to use the property observers. Later explore the decision-making and control structures in Swift and learn how to handle errors in Swift 4. Then youll examine the advanced features of Swift generics and operators and then explore the functionalities outside of the standard library provided by frameworks such as Foundation and UIKit. Also youll explore advanced features of Swift Playgrounds. At the end of the book youll learn server-side programming aspect of Swift 4 and see how to run Swift on Linux and then investigate Vapor one of the most popular server-side frameworks for Swift. Style and approach Each recipe addresses a specific problem with a detailed discussion that explains the solution and offers insight into how it works. About the Author Keith Moon has been working with Swift since its release in 2014 investigating and working with every major release since then. As a full time contract iOS developer he has been working on Swift only projects for the last 10 months and has been working with Swift 3 since its release in June 2016. He likes to call himself iOS Developer lover of gadgets and child of the future. About the Author Keith Moon is an award-winning iOS developer author and speaker based in London. He has worked with some of the biggest companies in the world to create engaging and personal mobile experiences. Keith has been developing in Swift since its release working on projects both fully Swift and mixed Swift and Objective-C. Keith has been invited to speak about Swift development in conferences from Moscow to Minsk and London.
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