<p>The Corsan Carre.</p><p><br></p><p>Heralds. Destroyers. Their declaration fulfills an ancient prophecy that will decide the fate of worlds. For the denizens of Scianas that means war. Endless war. For the <em>Corsan Carre</em> it means the ever-tightening grip of a world without toothpaste.</p><p><br></p><p>Book III of <strong>Realms' Anchor</strong> begins with a bang. The Marines are still standing adapting to a medieval realm of magic and monsters but an army the <em>Last Army</em> approaches the city of Portcullis. Leadership in Galimay's capital has gone dark calls for support ignored. With time running out and an insurgency rising within the walls everything rests on a few ragtag companies of armsmen and a fledgling anti-magic shield called The Bark. Retrograde is the sound smart and strategic answer. </p><p><br></p><p>But forward is the Marines.</p>
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