The Conduit

About The Book

<p><em>You have become a finely tuned radio picking up a mysterious signal. The</em> <em>translator of a language that has never been spoken.</em> <em>The carrier of a message that is beyond the comprehension of the human mind...</em> <em>You are a Conduit</em> <em>and you've been entrusted</em> <em>with a mission.</em></p><p><strong>The Conduit is a journaling solo RPG zine where you</strong> <strong>play a</strong> <strong>character who begins to receive telepathic messages. The goal of the game is to create an intriguing object in the form of a journal: a handwritten book crafted by someone who was bestowed secret knowledge. Revelations for our modern times.</strong> </p><p>The game was inspired by the real-life intersection of <em>spirituality </em>and <em>science-fiction</em>: the UFO cultists who believe that flying saucers will take them to Heaven. The mediums who claim to channel civilizations from inside the Hollow Earth. The New Age gurus who are guided by extraterrestrial forces.</p><p>The Conduit will prompt you to build a one-of-a-kind mythology unfolding through a series of diary entries as you discover the source of the telepathic messages the true nature of the cosmos and a threat that looms over the world... </p><p>The final journal can be enjoyed as a book of fiction or it can be used as a prop in any role-playing game that dabbles in the occult. </p>
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