Digital Gaming Handbook


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About The Book

<p><strong>The Digital Gaming Handbook</strong> covers the state-of-the-art in video and digital game research and development from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics from game content creation through gameplay at a level accessible for the professional game developer while being deep enough to provide a valuable reference of the state-of-the-art research in this field. </p><p>Key Features:</p><ul> <p> </p> <li>International experts share their research and experience in game development and design </li> <p> </p> <li>Provides readers with inside perspectives on the cross-disciplinary aspects of the industry </li> <p> </p> <li>Includes retrospective and forward-looking examinations of gaming</li> </ul><p>Editor: </p><p>Dr. Roberto Dillon is a leading game studies educator with more than 15 years of experience in the field of game design and development.</p>
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