Young hunter Mathghamhain is an afterthought in the village of Meadhan. Orphaned like many his age after war all but extinguished the generation past he eagerly accepts a spirits guidance to greatness. Relying on the advice of the spirit Mathghamhain becomes a beloved Chieftain of great power and wisdom to the villagers of Meadhan and beyond. While nobly steering his people to a time of sustainable prosperity he begins to question the honour of the voice heard only inside his head. As his empathetic leadership teeters dangerously toward the spirits urge for autocratic rule Mathghamhain must decide whether his guide is a messenger of divine intervention or malevolent intention.
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